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Home Strategy Guides Player Expertise Advanced

Region versus Region: It’s time for a KILL EVENT!

World War Rising introduces the first RvR

LoKey13 by LoKey13
March 22, 2019
in Advanced, Combat, Events, Game News
Reading Time: 9 mins read
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Contents

  1. Battle Readiness
    1. Troops
    2. Hero
    3. Gear & Emblems
  2. Battle Statistics
    1. Calculating Your Attack Power (by Hero)
    2. Calculating Your Defense (By Hero)
    3. Armor Piercing and Armor Shredding
  3. Everyone Matters

Generals, we have been in the trenches for many months now.  We have grown our Teams, we have grown our Regions, we have seen many friends come and go.  It is finally time to “Let down these Walls!”. It is time for Region versus Region combat, it is time to Play!

You have excelled at basic training, you have shown your prowess throughout your Region during Boss Events, Solo Attacks, Rally’s and CP Battles.  Now is your time for Glory! Now is the time for Region versus Region warfare!

Before you leave for the front, we have prepared the following briefing regarding RvR and Battle Readiness.  These details are intended to sharpen your situational awareness on the battlefield and insure you have the tools you need to be successful, lets begin.

Battle Readiness

First and foremost General; you have spent this time preparing your base and team for this moment, weeks of Building, Researching, Hero Development, Vehicle Development and Troop Training.  Each of these game elements building on the last creating layer upon layer of defensive and offensive strength within your base.

Each player taking the building blocks provided by our Game Developers and creating formidable bases with unique play styles and strategies. Many weeks of practice and training in order to compete and be victorious.  Now the Walls between Regions will open and you will have the chance to Teleport to the opposing Region and they will Port to yours!

As these players enter your Region, the goal is clear and simple.  Light your fire, zero your base, capture Hero and your control point.  The primary objective is the elimination of your troops and all defenses earning points for yourself And your Alliance. Our Point System during the event will be announced at RvR Launch.  Have you used this time wisely to prepare?  Is your Region battle ready?

This is your time to review all of the work you have done in order to hone your skills and understanding of gameplay.

Troops

Attacker Type Strong (Vs.) Weak (Vs.)
Infantry Ground Artillery / Operative Vehicles / Wall Defenses
Vehicles Ground Infantry / Operative Artillery / Wall Defenses
Artillery Ground Vehicle / Operative Infantry / Wall Defenses
Operatives Ground Wall Defenses All Ground Troops
Fokker Aircraft Bombers NA
SemiCentaurus Transporter Infantry / Wall Defenses NA
P51 Mustang Aircraft Very Strong Bomber Aircraft NA
Bombay 8-A Aircraft Very Strong Ground Targets Fighter Aircraft

 

Four types of Ground Forces and Four types of Mercenary Forces.  Each troop type with a specific strength and weakness. This is important information for you to process during the “Heat” of Battle.

Hero

Hero Name Type Mastery Offensive Specialty
Riggs Commander Y

Troop Attack

Deployment

Rally Deployment

Attack / Defense / March Hero Attack / Boss Attack & Resource Production
Xira Specialist

Attacker

Y

Attack

Mobility

Armor Piercing

Rally / Solo Armor Piercing & Armor Shredding
Ronen Specialist

CP /

Defense

N CP (Attack & Defend)

Counter Intelligence

Defensive, Research Reductions, Missile Reductions & Raid Boss

 

Heroes play a significant role on the Battlefield, recruiting the right hero for the right job at hand is what separates Good Generals from Great Generals.  By now you should know the strengths and weaknesses of each Hero. Choose wisely, once you lose your Hero, the game may be over for you, at least until your team can free your Hero.

Rally Leaders, Rally teams, Solo Beasts and Trappers are but a few base configurations to choose from.  Using all of your knowledge earned, gear collected and Hero skills acquired are the tools you have at hand to be victorious.

Gear & Emblems

Depending on your role during battle; wearing the appropriate gear for the task at hand is just as important as proper troop intelligence and hero choice.  Sometimes mixing gear pieces is the right answer as well. Understanding your stats and how your gear and emblems enhance your abilities is vitally important to your success.

Spend the time you have now to prepare yourself, review your gear, understand what it enhances and how it impacts your stats.  Add Emblems to gear pieces in order to further enhance your stats. DO NOT BE LAZY, situational awareness will call for battlefield adjustments, gear and emblems are Dynamic.  Make changes when you need to improve attack and defense statistics. This requires skill, practice and impeccable timing.

Battle Statistics

General you have the ability to review your stats from the Boost Screen located under your Base Power (Power>Boosts).  For expediency sake we will provide you a “Basic Overview” of Troops Boosts in this briefing. As your game intelligence increases we will look forward to answering some direct questions in our next briefing.

Calculating Your Attack Power (by Hero)

Attack Statistics Riggs Xira Ronen
Troop Attack 2,240% ++ 1,850% ++
Troop Health 850.15 800.15
Troop Armor 908.24 908.24
Troop Type Attack

Pick 1 only

Inf: 2,710% ++ Inf: 2,250% ++
Base Attacking Troop Attack 25% + 450% +
Inf Attack vs. Battlemarked 25%++ 25% ++
Base Attacking Troop Attack 25.5% 450%
Base Attacking Troop Health 50.2% 617.5%
Base Attacking Troop Armor 75% 1,850%
Total Solo Attack 5,000.5% 4,575%
Total Solo Health 900.35% 1,417.65%
Total Solo Armor 983.24% 2,758.24%
Rally Attack Statistics
Rally Attack 375.24%+ 1,100%++
Base Rallying

Troop Attack

50%+ 350%++
Base Rallying

Troop Health

30.5% 150.5%
Total Rally Attack 5,380.74% 6,025%
Total Rally Health 930.85% 1,568.15%
Total Rally Armor 983.24% 2,758.24%

 

Calculating Your Defense (By Hero)

Attack Statistics Riggs Xira Ronen
Troop Attack 1,940% ++ 1,750% ++ 1,350% ++
Troop Health 1,110% 800.15++ 800.15++
Troop Armor 1,655.24% 1,526.24+ 1,626.24+
Troop Type Attack Inf:1,553%+ Inf:1,641% Inf:1,341%
Defenses Attack

(Wall Traps)

655%+ 435% 625%
Base Defending Troop Attack 575%+ 475%++ 675%++
Base Defending Troop Health 375%+ 347%++ 347%++
Base Defending Troop Armor 543.80%+ 543.8% 1,243.8%
Total Troop Attack 4,723% 4,301% 4,301%
Total Troop Health 1,485% 1,147.15% 1,147.15%
Total Troop Armor 2,199.04% 2,070.04% 2,070.04%

 

These numbers show you a break down of your bases offensive and defensive statistics.  Numbers are “Stacked” according to Type (Attack, Health & Armor). Each of these numbers very from Hero to Hero based on, Hero Experience, Hero Skills, Armor, Emblems and Research.  Understanding these statistics and how they work are key to your success on the battlefield.

The challenge before you General is to use all you have learned in order to understand your Attack Limits during Solo and Rally warfare and how best to perform Target Assessment on the battlefield for yourself and your Rally Teams.

Armor Piercing and Armor Shredding

General, AP and AS are very important Debuffs used during game play.  Based on your base statistics, each of these items will adversely impact the Armor Statistics of the defending base.  Choose your Hero wisely, properly skilled the Debuffs could mean certain victory or a devastating defeat.

Everyone Matters

You have worked hard to train your Alliance, every team member at every level has a job to do.  During battle:

  • Rally Leaders – The strongest bases and Players on your Team
  • Rally Squad – Strong bases equipt with Max Deployment and Armor in order to feed Rally Leaders Troops
  • Gear Watchers – Watch those Target Heros for critical changes and report
  • Scouts – Seek out opponents matching a Rally Leaders Target Range
  • Speeders – Be on the ready to assist Rally Leaders with critical Rally Fills
  • Clock Watcher – Keep track of critical boost timers, port timers and deployment boosts

You can’t go it alone General, its take a team.  Together, Everyone, Achieves, More!

Use this time wisely General, the clock is ticking, our first Kill Event is near.  Are you ready for battle!

We look forward to hearing your War Cries below General, report back with your stories of conquest!  Let us know how we are doing! Burn or Learn!

-LoKey13

Tags: EventRegion BattleRvR
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  • Beginner
    • Welcome to World War Rising: Beginner Overview
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