Generals, we have been in the trenches for many months now. We have grown our Teams, we have grown our Regions, we have seen many friends come and go. It is finally time to “Let down these Walls!”. It is time for Region versus Region combat, it is time to Play!
You have excelled at basic training, you have shown your prowess throughout your Region during Boss Events, Solo Attacks, Rally’s and CP Battles. Now is your time for Glory! Now is the time for Region versus Region warfare!
Before you leave for the front, we have prepared the following briefing regarding RvR and Battle Readiness. These details are intended to sharpen your situational awareness on the battlefield and insure you have the tools you need to be successful, lets begin.
First and foremost General; you have spent this time preparing your base and team for this moment, weeks of Building, Researching, Hero Development, Vehicle Development and Troop Training. Each of these game elements building on the last creating layer upon layer of defensive and offensive strength within your base.
Each player taking the building blocks provided by our Game Developers and creating formidable bases with unique play styles and strategies. Many weeks of practice and training in order to compete and be victorious. Now the Walls between Regions will open and you will have the chance to Teleport to the opposing Region and they will Port to yours!
As these players enter your Region, the goal is clear and simple. Light your fire, zero your base, capture Hero and your control point. The primary objective is the elimination of your troops and all defenses earning points for yourself And your Alliance. Our Point System during the event will be announced at RvR Launch. Have you used this time wisely to prepare? Is your Region battle ready?
This is your time to review all of the work you have done in order to hone your skills and understanding of gameplay.
|Attacker||Type||Strong (Vs.)||Weak (Vs.)|
|Infantry||Ground||Artillery / Operative||Vehicles / Wall Defenses|
|Vehicles||Ground||Infantry / Operative||Artillery / Wall Defenses|
|Artillery||Ground||Vehicle / Operative||Infantry / Wall Defenses|
|Operatives||Ground||Wall Defenses||All Ground Troops|
|SemiCentaurus||Transporter||Infantry / Wall Defenses||NA|
|P51 Mustang||Aircraft||Very Strong Bomber Aircraft||NA|
|Bombay 8-A||Aircraft||Very Strong Ground Targets||Fighter Aircraft|
Four types of Ground Forces and Four types of Mercenary Forces. Each troop type with a specific strength and weakness. This is important information for you to process during the “Heat” of Battle.
|Attack / Defense / March||Hero Attack / Boss Attack & Resource Production|
|Rally / Solo||Armor Piercing & Armor Shredding|
|N||CP (Attack & Defend)
|Defensive, Research Reductions, Missile Reductions & Raid Boss|
Heroes play a significant role on the Battlefield, recruiting the right hero for the right job at hand is what separates Good Generals from Great Generals. By now you should know the strengths and weaknesses of each Hero. Choose wisely, once you lose your Hero, the game may be over for you, at least until your team can free your Hero.
Rally Leaders, Rally teams, Solo Beasts and Trappers are but a few base configurations to choose from. Using all of your knowledge earned, gear collected and Hero skills acquired are the tools you have at hand to be victorious.
Gear & Emblems
Depending on your role during battle; wearing the appropriate gear for the task at hand is just as important as proper troop intelligence and hero choice. Sometimes mixing gear pieces is the right answer as well. Understanding your stats and how your gear and emblems enhance your abilities is vitally important to your success.
Spend the time you have now to prepare yourself, review your gear, understand what it enhances and how it impacts your stats. Add Emblems to gear pieces in order to further enhance your stats. DO NOT BE LAZY, situational awareness will call for battlefield adjustments, gear and emblems are Dynamic. Make changes when you need to improve attack and defense statistics. This requires skill, practice and impeccable timing.
General you have the ability to review your stats from the Boost Screen located under your Base Power (Power>Boosts). For expediency sake we will provide you a “Basic Overview” of Troops Boosts in this briefing. As your game intelligence increases we will look forward to answering some direct questions in our next briefing.
Calculating Your Attack Power (by Hero)
|Troop Attack||2,240% ++||1,850% ++|
|Troop Type Attack
Pick 1 only
|Inf: 2,710% ++||Inf: 2,250% ++|
|Base Attacking Troop Attack||25% +||450% +|
|Inf Attack vs. Battlemarked||25%++||25% ++|
|Base Attacking Troop Attack||25.5%||450%|
|Base Attacking Troop Health||50.2%||617.5%|
|Base Attacking Troop Armor||75%||1,850%|
|Total Solo Attack||5,000.5%||4,575%|
|Total Solo Health||900.35%||1,417.65%|
|Total Solo Armor||983.24%||2,758.24%|
|Total Rally Attack||5,380.74%||6,025%|
|Total Rally Health||930.85%||1,568.15%|
|Total Rally Armor||983.24%||2,758.24%|
Calculating Your Defense (By Hero)
|Troop Attack||1,940% ++||1,750% ++||1,350% ++|
|Troop Type Attack||Inf:1,553%+||Inf:1,641%||Inf:1,341%|
|Base Defending Troop Attack||575%+||475%++||675%++|
|Base Defending Troop Health||375%+||347%++||347%++|
|Base Defending Troop Armor||543.80%+||543.8%||1,243.8%|
|Total Troop Attack||4,723%||4,301%||4,301%|
|Total Troop Health||1,485%||1,147.15%||1,147.15%|
|Total Troop Armor||2,199.04%||2,070.04%||2,070.04%|
These numbers show you a break down of your bases offensive and defensive statistics. Numbers are “Stacked” according to Type (Attack, Health & Armor). Each of these numbers very from Hero to Hero based on, Hero Experience, Hero Skills, Armor, Emblems and Research. Understanding these statistics and how they work are key to your success on the battlefield.
The challenge before you General is to use all you have learned in order to understand your Attack Limits during Solo and Rally warfare and how best to perform Target Assessment on the battlefield for yourself and your Rally Teams.
Armor Piercing and Armor Shredding
General, AP and AS are very important Debuffs used during game play. Based on your base statistics, each of these items will adversely impact the Armor Statistics of the defending base. Choose your Hero wisely, properly skilled the Debuffs could mean certain victory or a devastating defeat.
You have worked hard to train your Alliance, every team member at every level has a job to do. During battle:
- Rally Leaders – The strongest bases and Players on your Team
- Rally Squad – Strong bases equipt with Max Deployment and Armor in order to feed Rally Leaders Troops
- Gear Watchers – Watch those Target Heros for critical changes and report
- Scouts – Seek out opponents matching a Rally Leaders Target Range
- Speeders – Be on the ready to assist Rally Leaders with critical Rally Fills
- Clock Watcher – Keep track of critical boost timers, port timers and deployment boosts
You can’t go it alone General, its take a team. Together, Everyone, Achieves, More!
Use this time wisely General, the clock is ticking, our first Kill Event is near. Are you ready for battle!
We look forward to hearing your War Cries below General, report back with your stories of conquest! Let us know how we are doing! Burn or Learn!