Enlist the Help of the New Intel Agencies

Intel Agencies can be built in your rural areas and offer tons of new bonuses

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Intel Agencies are buildings that can be built in the Rural area outside your Base Walls. No longer are you limited to Farms, Quarries, Mines and Lumber Mills! You can now build up your Agencies. What are these Intel Agencies and how do they work? Let’s take a look.

Constructing Intel Agencies

These buildings are constructed in the Rural area of your Base. This is outside your Wall, where you most likely have Farms, Mines, etc. You can build multiple of each building, but be careful to keep one of each of the Economic Buildings for leveling purposes! You don’t want to go to level up your Base and discover you’re missing one of the pre-requisites unless you’re willing to break down an Intel Building and construct again.

Intel Agency

There’s no limit (other than the rural plot limitation) on how many of each you can build, and the boosts accumulate!

Types of Intel Agencies

There are three different types of Agencies, and each has specific boosts (although all contain Operative boosts). You may choose to build a combination of them, to all of one type to fully maximize your one type troop attack.

  • War Intel Agency: This building gives a maximum of;
    • Infantry Attack: 2,000%
    • Infantry Health: 1,000%
    • Infantry Armor: 2,500%
    • Operative Attack: 2,000%
    • Operative Health: 1,000%
    • Operative Armor: 2,500%
    • CP Attacking Infantry and Operative Attack: 2,000%
    • CP Defending Infantry and Operative Attack: 1,000%
  • Tactical Intel Agency: This building gives a maximum of;
    • Vehicle Attack: 2,000%
    • Vehicle Health: 1,000%
    • Vehicle Armor: 2,500%
    • Operative Attack: 2,000%
    • Operative Health: 1,000%
    • Operative Armor: 2,500%
    • CP Attacking Vehicle and Operative Attack: 2,000%
    • CP Defending Vehicle and Operative Attack: 1,000%
  • Special Intel Agency: This building gives a maximum of;
    • Artillery Attack: 2,000%
    • Artillery Health: 1,000%
    • Artillery Armor: 2,500%
    • Operative Attack: 2,000%
    • Operative Health: 1,000%
    • Operative Armor: 2,500%
    • CP Attacking Artillery and Operative Attack: 2,000%
    • CP Defending Artillery and Operative Attack: 1,000%

Benefits

Each level has an increase in its benefits:

Special Intel Agency

Level Artillery Health Artillery Attack Artillery Armor Operative Health Operative Attack Operative Armor
1 2% 6% 6% 2% 6% 6%
2 3% 12% 12% 3% 12% 12%
3 7% 24% 24% 7% 24% 24%
4 10% 36% 36% 10% 36% 36%
5 13% 48% 48% 13% 48% 48%
6 25% 90% 90% 25% 90% 90%
7 33% 120% 120% 33% 120% 120%
8 45% 162% 162% 45% 162% 162%
9 50% 180% 180% 50% 180% 180%
10 53% 192% 192% 53% 192% 192%
11 58% 210% 210% 58% 210% 210%
12 67% 240% 240% 67% 240% 240%
13 74% 267% 267% 74% 267% 267%
14 85% 306% 306% 85% 306% 306%
15 92% 333% 333% 92% 333% 333%
16 100% 360% 360% 100% 360% 360%
17 108% 390% 390% 108% 390% 390%
18 122% 441% 441% 122% 441% 441%
19 133% 480% 480% 133% 480% 480%
20 167% 600% 600% 167% 600% 600%

Tactical Intel Agency

Level Vehicle Health Vehicle Attack Vehicle Armor Operative Health Operative Attack Operative Armor
1 2% 6% 6% 2% 6% 6%
2 3% 12% 12% 3% 12% 12%
3 7% 24% 24% 7% 24% 24%
4 10% 36% 36% 10% 36% 36%
5 13% 48% 48% 13% 48% 48%
6 25% 90% 90% 25% 90% 90%
7 33% 120% 120% 33% 120% 120%
8 45% 162% 162% 45% 162% 162%
9 50% 180% 180% 50% 180% 180%
10 53% 192% 192% 53% 192% 192%
11 58% 210% 210% 58% 210% 210%
12 67% 240% 240% 67% 240% 240%
13 74% 267% 267% 74% 267% 267%
14 85% 306% 306% 85% 306% 306%
15 92% 333% 333% 92% 333% 333%
16 100% 360% 360% 100% 360% 360%
17 108% 390% 390% 108% 390% 390%
18 122% 441% 441% 122% 441% 441%
19 133% 480% 480% 133% 480% 480%
20 167% 600% 600% 167% 600% 600%

War Intel Agency

Level Infantry Health Infantry Attack Infantry Armor Operative Health Operative Attack Operative Armor
1 2% 6% 6% 2% 6% 6%
2 3% 12% 12% 3% 12% 12%
3 7% 24% 24% 7% 24% 24%
4 10% 36% 36% 10% 36% 36%
5 13% 48% 48% 13% 48% 48%
6 25% 90% 90% 25% 90% 90%
7 33% 120% 120% 33% 120% 120%
8 45% 162% 162% 45% 162% 162%
9 50% 180% 180% 50% 180% 180%
10 53% 192% 192% 53% 192% 192%
11 58% 210% 210% 58% 210% 210%
12 67% 240% 240% 67% 240% 240%
13 74% 267% 267% 74% 267% 267%
14 85% 306% 306% 85% 306% 306%
15 92% 333% 333% 92% 333% 333%
16 100% 360% 360% 100% 360% 360%
17 108% 390% 390% 108% 390% 390%
18 122% 441% 441% 122% 441% 441%
19 133% 480% 480% 133% 480% 480%
20 167% 600% 600% 167% 600% 600%

Costs

There is no need for Intel Agency Architectural Plans until Level 6. This means you can take advantage of building multiples of the Agencies for just the cost of RSS. The costs starting at Level 6 are below.

Level Intel Agency Arch Plan Cost
1 0
2 0
3 0
4 0
5 0
6 100
7 250
8 350
9 400
10 600
11 700
12 1,000
13 1,100
14 1,200
15 1,500
16 2,000
17 2,500
18 5,500

Master Intel Agency

This is a solitary building, unlike the Agencies above. It gives passive boosts focused on Defense.

Level Plans Req Base Attacking Troop Armor Base Defending Troop Armor Base Defending Troop Attack Base Attacking Troop Attack Base Attacking Troop Health Base Defending Troop Health Base Troop Capacity
1 n/a 120% 120% 40% 40% 40% 40% 40,000
2 200,000 240% 240% 80% 80% 80% 80% 80,000
3 300,000 720% 720% 240% 240% 240% 240% 240,000
4 500,000 1,200% 1,200% 400% 400% 400% 400% 400,000
5 800,000 1,500% 1,500% 500% 500% 500% 500% 500,000
6 900,000 1,800% 1,800% 600% 600% 600% 600% 600,000
7 1,200,000 2,100% 2,100% 700% 700% 700% 700% 700,000
8 1,500,000 2,400% 2,400% 800% 800% 800% 800% 800,000
9 2,000,000 2,700% 2,700% 900% 900% 900% 900% 900,000
10 2,600,000 3,000% 3,000% 1,000% 1,000% 1,000% 1,000% 1,000,000
11 150,000 (T2) 3,150% 3,150% 1,250% 1,250% 1,075% 1,075% 1,200,000
12 350,000 (T2) 3,300% 3,300% 1,500% 1,500% 1,150% 1,150% 1,400,000
13 750,000 (T2) 3,750% 3,750% 2,250% 2,250% 1,375% 1,375% 2,000,000
14 1,250,000 (T2) 4,200% 4,200% 3,000% 3,000% 1,600% 1,600% 2,600,000
15 2,000,000 (T2) 4,500% 4,500% 3,500% 3,500% 1,750% 1,750% 3,000,000
16 2,250,000 (T2) 4,800% 4,800% 4,000% 4,000% 1,900% 1,900% 3,400,000
17 3,000,000 (T2) 5,100% 5,100% 4,500% 4,500% 2,050% 2,050% 3,800,000
18 3,750,000 (T2) 5,400% 5,400% 5,000% 5,000% 2,200% 2,200% 4,200,000
19 5,000,000 (T2) 5,700% 5,700% 5,500% 5,500% 2,350% 2,350% 4,600,000
20 6,500,000 (T2) 6,000% 6,000% 6,000% 6,000% 2,500% 2,500% 5,000,000

These new buildings are a good way to boost your stats for your core troops. Be sure to leverage them appropriately for your build. There is no one way to utilize them across all accounts, as everyone is different.

Do you have any questions or comments about Intel Agencies? Let us know in the comments below or join us in our Line and Discord channels!

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