Help Your Army Stay Mobile with Fuel!

Fuel: The Various Uses and Mechanics Explained!

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Fuel, fuel, fuel… everyone needs fuel. It keeps us mobile and able to visit our friends… or enemies. How to get it? What’s the most cost-efficient way to get Fuel? Let’s take a closer look.

What is Fuel?

Fuel is used for porting, shielding, opening Vehicle Crates and sending some types of Missiles in WWR. There are two “main” types of Fuel; Tier 1 and Tier 2. Tier 1 Fuel is used for Bases under Level 20. Base 20+ uses Tier 2.

Where do I get it?

Fuel can be obtained in several ways. Events and Packs are two of the main ways to get Fuel. However, now there is an additional way to earn Fuel; the Fuel Extractor.

Fuel Extractor

This building is located to the right of your Command Center. It produces fuel and must be regularly collected as there is a cap (based on the level). The costs and benefits of the Fuel Extractor are listed below for each level.

Level Fuel Extractor Arch Plan Production Choice T1 Hourly Income T1 Capacity T2 Hourly Income T2 Capacity
1 n/a Tier 1 10 100 n/a n/a
2 1 Tier 1 11 110 n/a n/a
3 2 Tier 1 12 120 n/a n/a
4 3 Tier 1 13 130 n/a n/a
5 4 Tier 1 14 140 n/a n/a
6 8 Tier 1 15 150 n/a n/a
7 12 Tier 1 16 160 n/a n/a
8 16 Tier 1 17 170 n/a n/a
9 20 Tier 1 18 180 n/a n/a
10 24 Tier 1 20 200 n/a n/a
11 28 Tier 1 22 220 n/a n/a
12 32 Tier 1 24 240 n/a n/a
13 48 Tier 1 26 260 n/a n/a
14 64 Tier 1 28 280 n/a n/a
15 80 Tier 1 30 300 n/a n/a
16 100 Tier 1 32 320 n/a n/a
17 115 Tier 1 34 340 n/a n/a
18 131 Tier 1 36 360 n/a n/a
19 147 Tier 1 38 380 n/a n/a
20 165 T1/T2 40 400 1 10
21 190 T1/T2 42 420 2 20
22 220 T1/T2 44 440 3 30
23 250 T1/T2 46 460 4 40
24 280 T1/T2 48 480 5 50
25 310 T1/T2 50 500 6 60
26 390 T1/T2 52 520 7 70
27 470 T1/T2 54 540 8 80
28 550 T1/T2 56 560 9 90
29 630 T1/T2 58 580 10 100
30 710 T1/T2 60 600 11 110
31 870 T1/T2 60 600 12 120
32 1,030 T1/T2 60 600 13 130
33 1,220 T1/T2 60 600 14 140
34 1,410 T1/T2 60 600 15 150
35 1,570 T1/T2 60 600 16 160
36 1,800 T1/T2 60 600 17 170
37 2,150 T1/T2 60 600 18 180
38 2,650 T1/T2 60 600 19 190
39 3,300 T1/T2 60 600 20 200
40 4,000 T1/T2 60 600 21 210
41 pending

Ways to use Fuel

Fuel is used mainly for Porting and Shielding. It is different from other games you may have encountered that has a “one size fits all” port and shield system. Different time frames and distances require different amounts of Fuel. The longer or farther, the more Fuel used. It is also used to open certain Vehicle crates or send specific Missiles.

Shielding

Fuel is used to activate a Peace Shield. The amount of Fuel used depends on how long you want to be shielded for. You can shield for up to 3 days. Simply hit the “up” arrow on the side of your screen to access the boosts menu, and choose Peace Shield. Then choose how long you want to be shielded for.

Porting

For many players, this is the biggest Fuel drain. Everyone likes to move! Each port takes Fuel; Tier 1 if you’re under Command Center 20, and Tier 2 if you’re above. How much Fuel it takes depends on how far you want to move. Just a few spots will take much less Fuel than moving all the way across the map.

CC Level Fuel per Tile
10 50
11 60
12 70
13 80
14 90
15 100
16 200
17 300
18 400
19 500
20 1
21 2
22 3
23 4
24 5
25 10
26 20
27 30
28 40
29 50
30 100
31 60
32 70
33 80
34 90
35 100
36 110
37 120
38 130
39 140
40 150
41 160
42 170
43 180
44 190
45 200
46 210
47 220
48 230
49 240
50 250

Additionally, once you have ported you will discover the “cooldown”. This doesn’t directly pertain to Fuel, but it will keep you from using it too quickly unless you have a Cooldown Reduction item. Cooldown time can also be reduced by activating the permanent Teleport Cooldown Reductions in the Science Academy. There are nodes under Riley Rewards and Combat. Altogether these will give a 15% Teleport Cooldown Reduction if you complete all 5 of them. You can also speed your cooldown once.

Vehicle Crates

Opening “regular” Vehicle Plans requires Fuel. Rare Plans use Vehicle tags instead. Keep this in mind as you decide how to allocate your Fuel resources. The cost is 100 Tier 1 Fuel per crate.

Missiles

Some Missiles require Fuel as well. Most require only Tier 1 Fuel, but event Missiles may require special event Fuel that is able to be obtained during the event period (whatever event that is at the time). The new Anti-Mercenary Missiles use their own type of Fuel: Anti Mercenary Missile Fuel.

Fuel is a very important commodity in World War Rising. Rationing it carefully is important so that you don’t run out at an inopportune time on the side of the metaphorical freeway! Do you have any questions or comments about Fuel? Let us know in the comments below.

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