Create Some New Concoctions in the Science Academy!

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Construction on the new Science Academy is complete inside your base! This building brings new permanent boosts to World War Rising, and the potential for additional havoc and fire!

Where can I find the Science Academy?

The Science Academy is located directed to the right of the Hero Quarters. There is no unlock required, it is open automatically. The maximum level is currently Level 1, so no need to upgrade the building.

How do I Obtain material to craft the boosts?

Materials are currently available both in events and packs. The most common materials, such as Kevlar Component, are found in most events. The more rare ones are included in Mystery Component Chests, and packs.

What is the benefit of the Science Academy?

The Science Academy allows you to craft permanent boosts for your base. There are three categories of boosts. Riley Rewards, Economics and Combat. Within these categories, it is broken down even further. Let’s take a look at the potential boosts and cost.

Riley Rewards

This grouping contains boosts for Troops, T1 RSS Production and Gathering. These boosts only require Kevlar Components.  Since these only require kevlar, they can be done the easiest by hitting events religiously.

Troops

The following boosts are available to create, and cost 6,250 Kevlar Components;

  • 5% Troop Attack
  • 5% Troop Armor
  • 5% Infantry Attack
  • 5% Vehicle Attack
  • 5% Artillery Attack
  • 5% Operative Attack

Recently the following boosts were added, which are more expensive at 62,500 Kevlar Components;

  • 5% Deployment Return Speed
  • 50,000 Reinforcement Capacity
  • 5% Armor Piercing
  • 1,000 Rally Capacity

Once more Tier was added at 125,000 Kevlar Components;

  • 5% Attack Deployment Speed

Another group was added, still using only Kevlar Components. These same boosts are also in the Combat Section, costing only Kevlar components.

  • 1,000 Base Merc Troop Capacity: 20,000 Kevlar Components
  • Four each of 5% Troop Health: 10,000 Kevlar Components each (40,000 total), adding 20% Troop Health.
  • Four each of 5% Infantry Health: 10,000 Kevlar Components each (40,000 total), adding 20% Infantry Health.
  • Four each of 5% Vehicle Health: 10,000 Kevlar Components each (40,000 total), adding 20% Vehicle Health.
  • Four each of 5% Operative Health: 10,000 Kevlar Components each (40,000 total), adding 20% Operative Health.
  • Four each of 5% Artillery Health: 10,000 Kevlar Components each (40,000 total), adding 20% Artillery Health.

Tier 1 Resource Production

The following boosts are available to create at 6,250 Kevlar Component;

  • 25% Stone Production
  • 25% Wood Production
  • 25% Food Production
  • 25% Metal Production
  • 25% Energy Production

Production

Another new group of boosts, these vary in cost;

  • 5% Resource Protection Capacity: 31,250 Kevlar Component
  • 5% Resource Delivery Capacity: 187,500 Kevlar Component
  • 5% Resource Production Capacity: 12,500 Kevlar Component
  • 5% Troop Training Capacity: 6,250 Kevlar Component

Gathering,

The following boosts are available to create at 6,250 Kevlar Component each;

  • 20% Resource Gathering Speed on a Syndicate Stockpile
  • 5% Resource Gathering Speed

Hero

  • 5% Hero Speed: 125,000 Kevlar Component

Economics

The next Category is Economics. Each of these boosts requires Camouflage Netting and Diamond Component. Of these, Diamond Component is the easiest to obtain through events. There are sub-categories for Research, Construction, Tier 1 Resource Production and Gathering.

Research

The following boosts are available to create;

BoostBase Camo Netting CostBase Diamond Component Cost
5% Research Speed6,25031,250
10% Research Speed12,50062,500
20% Research Speed25,00062,500

Construction

The following boosts are available to create;

BoostBase Camo Netting CostBase Diamond Component Cost
5% Construction Speed6,25031,250
10% Construction Speed12,50062,500
20% Construction Speed25,000125,000

Tier 1 Resource Production

The following boosts are available to create;

BoostBase Camo Netting CostBase Diamond Component Cost
125% Stone Production2,50012,500
250% Stone Production6,25031,250
500% Stone Production12,50062,500
1,000% Stone Production25,000125,000
125% Wood Production2,50012,500
250% Wood Production6,25031,250
500% Wood Production12,50062,500
1,000% Wood Production25,000125,000
125% Food Production2,50012,500
250% Food Production6,25031,250
500% Food Production12,50062,500
1,000% Food Production25,000125,000
125% Metal Production2,50012,500
250% Metal Production6,25031,250
500% Metal Production12,50062,500
1,000% Metal Production25,000125,000
125% Energy Production2,50012,500
250% Energy Production6,25031,250
500% Energy Production12,50062,500
1,000% Energy Production25,000125,000

Gathering

The following boosts are available to create;

BoostBase Camo Netting CostBase Diamond Component Cost
50% T2 Gathering Speed12,50062,500
20% RSS Gathering Speed2,50012,500
50% RSS Gathering Speed6,25031,250
100% RSS Gathering Speed12,50062,500
200% RSS Gathering Speed25,000125,000

Combat

The final category in the Science Academy is combat. These boosts require Diamond Component and Gun Stand Component. The following boosts are available to create;

BoostBase Gun Stand CostBase Diamond Component Cost
10% Troop Attack2,50012,500
15% Troop Attack6,25031,250
20% Troop Attack12,50032,500
50% Troop Attack25,000125,000
10% Troop Armor2,50012,500
15% Troop Armor6,25031,250
20% Troop Armor12,50032,500
50% Troop Armor25,000125,000
20% Infantry Attack2,50012,500
50% Infantry Attack6,25031,250
100% Infantry Attack12,50062,500
200% Infantry Attack25,000125,000
20% Vehicle Attack2,50012,500
50% Vehicle Attack6,25031,250
100% Vehicle Attack12,50062,500
200% Vehicle Attack25,000125,000
20% Artillery Attack2,50012,500
50% Artillery Attack6,25031,250
100% Artillery Attack12,50062,500
200% Artillery Attack25,000125,000
20% Operative Attack2,50012,500
50% Operative Attack6,25031,250
100% Operative Attack12,50062,500
200% Operative Attack25,000125,000
1,500 Rally Capacity6,25031,250
2,000 Rally Capacity9,37546,875
10,000 Rally Capacity31,250156,250
35,500 Rally Capacity134,375

The boosts within the Science Academy can be substantial. Be sure to grind out your events and pick wisely the ones that best serve your base.

Do you have questions or comments? Leave them in the comments below!

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4 Comments
  1. Nesta
    Nesta says

    This looks great! Can’t wait to utilize the benefits to my resources. When will The rest of the regions get this? I’m told newer servers get things later, anyway to find out how much later?

    Thank you!

    1. xAlyKat
      xAlyKat says

      Not sure when, but I’m sure it will be coming down the line sooner than later.

  2. Harley says

    I cannot see the Science Academy yet. Why?

    1. xAlyKat
      xAlyKat says

      Most likely it hasn’t been released in your Region yet.

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