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Home Strategy Guides Player Expertise Beginner

August 2020 Recap with AlyKat

What was new in World War Rising in August

xAlyKat by xAlyKat
September 4, 2020
in Beginner, Community, Game News
Reading Time: 10 mins read
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August 2020 Recap with AlyKat
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Contents

  1. New Releases
    1. VIP 150
    2. Intel and Ops Agencies Level 110
    3. Eli Mastery Skill Tree
    4. Level 110 Prison, Banishment Site and Memorial
    5. Centurion Armor Set Bonus
    6. Aria 150
    7. Science Academy Level 5
    8. Master Intel Agency 110
    9. Outpost Hunter Emblem Set
    10. Ember Mastery Tree
    11. Command Center 120
  2. Command Center 80 Timeline
  3. What’s Next
  4. Conclusion
  5. Join the Conversation!

Another month has gone faded away, and fall is fast approaching. However, the fields of World War Rising are still as bloody as ever. Let’s take a look at what was new in August 2020!

New Releases

VIP 150

VIP 150

The maximum level VIP is now 150, and includes Squad Member Presets! This is really handy so that you don’t have to always be reskilling. There is also the usual increase in combat boosts for attack and defense.

Intel and Ops Agencies Level 110

Intel and Ops Agencies

All Intel and Ops Agencies got a boost, with the maximum stats for each at Level 110 as follows;

  • War Intel Agency: This building gives a maximum of;
    • Infantry Attack: 17,000%
    • Infantry Health: 9,800%
    • Infantry Armor: 22,800%
    • Operative Attack: 16,800%
    • Operative Health: 10,000%
    • Operative Armor: 22,300%
    • CP Attacking Infantry and Operative Attack: 14,400%
    • CP Attacking Infantry and Operative Health: 14,800%
  • Tactical Intel Agency: This building gives a maximum of;
    • Vehicle Attack: 17,000%
    • Vehicle Health: 9,800%
    • Vehicle Armor: 22,800%
    • Operative Attack: 16,800%
    • Operative Health: 10,000%
    • Operative Armor: 22,300%
    • CP Attacking Vehicle and Operative Attack: 14,400%
    • CP Attacking Vehicle nd Operative Health: 14,800%
  • Special Intel Agency: This building gives a maximum of;
    • Artillery Attack: 17,000%
    • Artillery Health: 9,800%
    • Artillery Armor: 22,800%
    • Operative Attack: 16,800%
    • Operative Health: 10,000%
    • Operative Armor: 22,300%
    • CP Attacking Artillery and Operative Attack: 14,400%
    • CP Attacking Artillery and Operative Health: 14,800%
  • Flight Ops Intel Agency: This building gives a maximum of;
    • Mercenary Aircraft Attack: 17,000%
    • Mercenary Aircraft Health: 9,800%
    • Mercenary Aircraft Armor: 22,800%
    • Operative Attack: 16,800%
    • Operative Health: 10,000%
    • Operative Armor: 22,300%
    • Operative and Mercenary Aircraft CP Attacking Troop Attack: 14,400%
    • Operative and Mercenary Aircraft CP Defending Troop Health: 14,800%
  • Guard Ops Intel Agency: This building gives a maximum of;
    • Mercenary Transporter Attack: 17,000%
    • Mercenary Transporter Health: 9,800%
    • Mercenary Transporter Armor: 22,800%
    • Operative Attack: 16,800%
    • Operative Health: 10,000%
    • Operative Armor: 22,300%
    • Operative and Mercenary Transporter CP Attacking and Defending Attack: 14,400%
    • Operative and Mercenary Transporter CP Attacking and Defending Health: 14,800%
  • Vital Ops Intel Agency: This building gives a maximum of;
    • Mercenary Medic Attack: 17,000%
    • Mercenary Medic Health: 9,800%
    • Mercenary Medic Armor: 22,800%
    • Operative Attack: 16,800%
    • Operative Health: 10,000%
    • Operative Armor: 22,300%
    • Operative and Mercenary Medic CP Attacking and Defending Attack: 14,400%
    • Operative and Mercenary Medic CP Attacking and Defending Health: 14,800%
  • Grease Ops Intel Agency: This building gives a maximum of;
    • Mercenary Mechanic Attack: 17,000%
    • Mercenary Mechanic Health: 9,800%
    • Mercenary Mechanic Armor: 22,800%
    • Operative Attack: 16,800%
    • Operative Health: 10,000%
    • Operative Armor: 22,300%
    • Operative and Mercenary Mechanic CP Attacking and Defending Attack: 14,400%
    • Operative and Mercenary Mechanic CP Attacking and Defending Health: 14,800%

Eli Mastery Skill Tree

Eli has a Mastery Skill Tree starting at Level 50. The maximum boosts from this tree are;

  • 120,000% Base Defending Troop Attack
  • 57,000% Base Defending Troop Health
  • 160,000% Base Defending Troop Armor
  • 60,000% Mercenary Transporter, Aircraft Medic and Mechanic Attack
  • 40,000% Mercenary Transporter, Aircraft Medic and Mechanic Health
  • 60,000% Mercenary Transporter, Aircraft Medic and Mechanic Armor
  • 60,000% Rally Trio, Airborne Brigade, Masquerat, Phoenix, Nimitz and Morse Attack
  • 40,000% Rally Trio, Airborne Brigade, Masquerat, Phoenix, Nimitz and Morse Health
  • 60,000% Rally Trio, Airborne Brigade, Masquerat, Phoenix, Nimitz and Morse Armor
  • 300% Anti-Squad Member Attack Deflection
  • 100% Anti-Squad Member Health Reduction
  • 500% Anti-Squad Member Armor Piercing
  • 110,000% Garrison Attacking Troop Attack
  • 60,000% Garrison Attacking Troop Health
  • 170,000% Garrison Attacking Troop Armor
  • 100,000% Garrison Defending Troop Attack
  • 60,000% Garrison Defending Troop Health
  • 170,000% Garrison Defending Troop Armor
  • 50,000% Syndicate Outpost Attacking Troop Attack
  • 25.000% Syndicate Outpost Attacking Troop Health
  • 70,000% Syndicate Outpost Attacking Troop Armor
  • 25% Enemy Attack Deployment Speed Reduction
  • 25% Enemy Control Point Attack Deployment Speed Reduction
  • +100,000 Hospital Capacity
  • +100,00 Mercenary Hospital Capacity

Level 110 Prison, Banishment Site and Memorial

Prison

These buildings were updated with some cool benefits.

  • Prison 110
    • Improved Enemy Detention Time increase
    • Improved Detention Time Reduction
    • Boosts for captured Heroes depend on Hero Level (max 32,500% Troop Attack), with a total of three stacked Heroes (max 97,500% Troop Attack)
  • Banishment Site 110 activated maximum bonuses;
    • 138,000% Troop Attack
    • 74,500% Troop Health
    • 156,500% Troop Armor
    • 600% Deployment Speed
  • Memorial 110
    • 117,900 Troop Armor Bonus
    • Improved Detention Time Reduction

Centurion Armor Set Bonus

Centurion

Legendary 5 and 7 pieces of this Equipment Set will net the following Set Bonus;

  • Set 7 Bonus
    • 20,000% Base Attacking Troop Attack
    • 20,000% Base Defending Troop Attack
    • 20,000% Enemy Health Reduction
    • 20,000% Armor Piercing
  • Set 5 Bonus
    • 10,000% Base Attacking Troop Attack
    • 10,000% Base Defending Troop Attack
    • 10,000% Enemy Health Reduction

Aria 150

Aria 150

Aria can now be boosted to Level 150 using XP and Heroic Aria Medals.

Science Academy Level 5

Science Academy

The maximum Science Academy Level is now Level 5 with a new section boosts. The maximum boosts in this category are;

  • 50,000% Troop Attack
  • 30,000% Troop Health
  • 90,000% Troop Armor
  • 60,000% Base Rallying Troop Attack
  • 85,000% Base Attacking Troop Attack
  • 36,000% Base Attacking Troop Health
  • 120,000% Base Attacking Troop Armor
  • 85,000% Base Attacking Troop Attack
  • 36,000% Base Attacking Troop Health
  • 120,000% Base Attacking Troop Armor
  • 36,000% Control Point Attacking Troop Attack
  • 85,000% Control Point Attacking Troop Health
  • 120,000% Control Point Attacking Troop Armor
  • 85,000% Control Point Defending Troop Attack
  • 36,000% Control Point Defending Troop Health
  • 120,000% Control Point Defending Troop Armor
  • 100% Level 10 Troop Training Resource Cost Efficiency

Master Intel Agency 110

Master Intel

The Master Intel Agency also got a bump, although later in the month.  The maximum stats at Level 110 are;

  • 200,000% Armor Piercing
  • 80,000% Enemy Health Reduction
  • 80,000% Attack Deflection
  • 150,000% CP Rally Attack
  • 550,000% Base Attacking Troop Attack
  • 300,000% Base Attacking Troop Health
  • 900,000% Base Attacking Troop Armor
  • 550,000% Base Defending Troop Attack
  • 300,000% Base Defending Troop Health
  • 900,000% Base Defending Troop Armor
  • 560,000% CP Attacking Troop Attack
  • 335,000% CP Attacking Troop Health
  • 890,000% CP Attacking Troop Armor
  • 555,000% CP Defending Troop Attack
  • 335,000% CP Defending Troop Health
  • 920,000% CP Defending Troop Armor
  • 250,000% Garrison Attacking Troop Attack
  • 140,000% Garrison Attacking Troop Health
  • 425,000% Garrison Attacking Troop Armor
  • 250,000% Garrison Defending Troop Attack
  • 140,000% Garrison Defending Troop Health
  • 425,000% Garrison Defending Troop Armor
  • 30,000% Defenses Attack
  • 500,000 Defenses Capacity
  • 50% Defenses Building Speed
  • 2,800% Hero Attack
  • 3,100Hero Attack vs. a Raid Boss
  • +14,000,000 Base Troop Capacity
  • +6,000,000 Mercenary Troop Capacity
  • +650,000 Deployment Capacity
  • +1,950,000 Rally Deployment Capacity
  • +900,000 Troop Training Capacity
  • +1,200,000 Mercenary Troop Training Capacity
  • +220,000 Hospital Capacity
  • +220,000 Merc Troop Hospital Capacity
  • +1,000,000 Merc Promotion Capacity
  • 1,000% Troop Training Speed
  • 750% Troop Healing Speed

Outpost Hunter Emblem Set

This Emblem Set is focused on Syndicate Outposts.

Level 6 Dominator Emblem

2,500% Syndicate Outpost Attacking Troop Attack

Level 6 Ironhide Emblem

2,500% Syndicate Outpost Attacking Troop Armor

Level 6 Hearty Emblem

1,500% Syndicate Outpost Attacking Troop Health

Level 6 Swift Emblem

15% Syndicate Outpost Attacking Deployment Speed

Set Bonus

2,000% Syndicate Outpost Attacking Troop Attack

2,000% Syndicate Outpost Attacking Troop Armor

1, 000% Syndicate Outpost Attacking Troop Health

10% Syndicate Outpost Attacking Deployment Speed

Ember Mastery Tree

Ember now has a Mastery Tree starting at Level 50. The maximum boosts are;

  • 100,000% CP Attacking and Defending Troop Attack
  • 60,000% CP Attacking and Defending Troop Health
  • 100,000% CP Attacking and Defending Troop Armor
  • 25,000% CP Attack
  • 25,000% CP Health
  • 75,000% CP Attacking Rally Attack
  • 20,000% CP Attacking Rally Health
  • 100,000% Attack Deflection
  • 60,000% Enemy Health Reduction
  • 120,000% Armor Piercing
  • 60,000% CP Attacking Aircraft Attack
  • 6,000% CP Defending Aircraft Attack Deflection
  • 60,000% Aircraft Armor Piercing
  • 25,000% Airborne Brigade Attack
  • 15,000% Airborne Brigade Health
  • 15,000% ARMSV Attack
  • 10,000% ARMSV Health
  • 400% Anti-Squad Member Attack Deflection
  • 240% Anti-Squad Member Health Reduction
  • 960% Anti-Squad Member Armor Piercing
  • 500% Squad Member Attack
  • 300% Squad Member Health
  • 1,200% Squad Member Armor
  • 25% CP Deployment Speed
  • 25% Enemy CP Attacking Deployment Speed Reduction
  • 100% Enemy Rally Deployment Speed Reduction

Command Center 120

CC 120

The maximum Command Center Level is now 120, requiring T7 RSS.

Command Center 80 Timeline

The following were released for the timeline with a maximum current Command Center Level of 80. Thank you Htron for providing these! If you are on a different release timeline and want to help out keeping track of releases for your individual timeline, shoot me a pm on LINE or Discord!

  • Molotov 150
  • Vehicle Hangar 50
  • Warhounds
  • Master Intel 40
  • Regular Intel 40
  • Emblem Set Leveling
  • Champion Research
  • Phoenix Mercenaries
  • Stalker, Wingman and Striker Set Leveling
  • Advanced Swallows
  • Alliance Research
  • Major Melody
  • Squad Member Skill Points
  • VIP 100

What’s Next

Did you miss last month’s Recap? Check out what happened in July in the July Recap with AlyKat!

Do you want to up your attacking game in RvR? Take a peep at RvR- An Attacker’s Guide.

Conclusion

That wraps up August 2020! It was a fairly quiet month release-wise, but there were certainly plenty of events to keep us occupied! Make sure to tune in next month to see all that is new in the Recap with AlyKat!

Join the Conversation!

Do you have any comments or questions about Ember? Let us know in the comments below! Finally, join us in our Line and Discord channels and follow us on Facebook!

Tags: AriaCommand CenterEliEmberemblem setFeaturedScience Academy
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xAlyKat

Aly is a longtime player of the MMO Genre with extensive experience and in-depth knowledge.

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    • Welcome to World War Rising: Beginner Overview
    • F2P and Low Spending Guide
    • Understanding the User Interface
    • After the Tutorial
    • A Guide to Pack Spending in WWR
    • How to Read the Blog Effectively
    • Hero Comparison Guide
    • Troop Overview
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    • Guide to Set Bonuses
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    • Comprehensive Equipment Encyclopedia
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      • Hannibal, Claire, & Molotov Comparison Guide
      • Squad Member Comparison Guide
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    • Offense
      • The Beginners Guide To Attacking
      • Missile Strikes
      • CP 101 – Preparing for Battle
      • CP 102 – Taking the Control Point
      • Guide to the ACP
    • Defense
      • Guide to Defense
      • Trap Base Basics
      • Trap Base Techniques
    • Research
      • Combat and Defense Research Guide
      • Mercenary Troop Research
      • Deployment Research
      • Battlemark Research
      • Excursion Research
      • Mercenary Promotion Research
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    • Building an Effective Base
    • Buildings: Guide and Overview
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    • Gear Set Bonuses
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    • Understanding the Vault Syndicate Event

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