Welcome to the Eighth Edition of Alpha Commanders
Alpha Control Events are the ultimate test of who is the best in the game! Each month, alliances compete to see who is the best of the best and will earn the coveted Alpha Commander honor.
Congratulations to TheRealMatt and his team ~Ink, this month’s winner of the coveted Alpha Commander Title!
~Ink is Back for Their Second ACP Win!
In an EXCITING, action-packed, and intense Alpha Control Point Event, TheRealMatt and his alliance ~Ink has walked away with his SECOND Alpha Commander title!
Matt and his team won back in January for the first time, and nine months later ~Ink has come forth even greater and more powerful than ever!
I got to sit down with the team after the event to talk about what the experience was like and what it meant to them as a team.
Prepping For the Alpha Control Point with ~Ink
Eriu: How far in advance did you know you would be competing for the Alpha Control Point this month?
Celeste: It’s always a possibility but only ever decided on a day or so prior to starting.
YourFavTaco: Matt had been talking about it a bit for a couple of weeks, but as a team, we started preparing the day before.
TheRealMatt: Agreed with both. We discussed it a few weeks prior then started to put together the crew a day or two ahead of it.
VeNNoMouS: Yes as above 👆🏻 😊 it’s great when a last-minute plan comes together we actually didn’t know until on the day how many we’d have on to help. lol
Eriu: What steps did you take to prepare?
TheRealMatt: Discussed with all the troops we would need so everyone could make room and prepare them in advance. Then slept in the day-of in anticipation of staying up the whole night for it 🤣
Celeste: Since a holiday weekend attendance was key. Also what troops people were willing to volunteer was important.
YourFavTaco: I completed as much research as possible to be able to level up the correct mercs and built extra mercs to be able to contribute.
Matt also prepared by stocking up on Red Bull so he could stay up all night 🤣
“We had a blast! It was super cool to have friends from other regions to come together and support Matt and Ink. Everyone had great ideas and input, we had some laughs, and ultimately the strongest Rally leader and ACP defender in the game won his second title. 💪🏻💪🏻
But the most fun was seeing Matt’s humor at my 4 am/his 6 am brought on by a Red Bull high and lack of sleep delirium. 🤣” -YourFavTaco (~Ink)
VeNNoMouS: 🤔 I just woke up and discussed a lot about what troops [to use]with Matt; back and forth in the game and in Line Chat. Matt was making me dizzy; he must have got started drinking those red bulls early, lmao.
Eriu: How did you decide to include other alliances as part of your ACP team?
TheRealMatt: Teamwork makes the dream work 😁
Also, we had worked with a few individuals before and just expanded on that this time. Everyone was excited about it last month so more were eager to join and collaborate together.
Time to Fight!
Eriu: Tell me a bit about when you first took ACP. Did you make it in first? Did you take it from someone? If so, who and how?
TheRealMatt: The game was lagging when we first got to ACP. We tried for a couple of minutes to take it first, but couldn’t send a deployment. By the time we were able to attack, Anti had it filled. There was one rally of just t9 to get a look at the ACP then followed that shortly after with a mercenary attack. We had control of it 19 minutes after the event had started.
Then we proceeded to lose it approximately an hour later, but quickly turned around and started attacking again. I think it took us two rallies to get it back again. The one we took it back with actually didn’t even have a hero in our deployment by accident 🙈. Once we got it back the second time, we held it until the title was locked in.
VeNNoMouS: As above 👆🏻😅😅 thanx Matt 👍😂
Eriu: Tell me about some of your favorite battles.
YourFavTaco: My favorite battle was the accidentally heroless rally we sent when DarthVader was holding the ACP. We won that battle to take the ACP back and later, DarthVader sent the same troop mix with his hero and lost. 🤣 Quite funny and super sick that Matt’s heroless rally was stronger than DarthVader’s with a hero.
TheRealMatt: Yes that was easily the best.
Without slandering or talking bad about others, there was one “big” player that just attacked with what can only be described and a “kitchen sink” deployment. That was quite hilarious to see as well
VeNNoMouS: Yes definitely the heroless rally was exceptional lol 😂 but also when Anti was sending totally screwed up mixes was also a good laugh very entertaining 🤣
Eriu: What is the main way your team communicated during the event? (Game only, Line Call, etc)
YourFavTaco: We communicated in-game only for this ACP. It was hectic, but fortunately, everyone that was participating with us was continuously attentive to the chat.
In between battles, we all gave input as to what we could tweak or try next. As the rally leader, Matt would give the final word on what troops he wanted. Us fillers would say how much of each troop type we had to contribute, did some quick math and were ready to fill. Surprisingly, it all went super smoothly—we never had to cancel a rally because someone sent the wrong troop type/amount.
TheRealMatt: Yes, it was all in-game chat. We told everyone else to limit AC specifically to ACP discussion to cut down on distractions. It worked seamlessly 👌🏼
“I really enjoyed working with MATT and the ACP team. Everyone was focused, but still the atmosphere was relaxed and we had fun.” -Buffalo (@War), Region #539 , Algorab
The Important Things to Consider
Eriu: Which factor did you find most important to beat out other players? (Squad type, troop types, vehicle, gear, etc)
TheRealMatt: It definitely came down to the troop mix. My base was a lower CC than the other competitors during ACP so I had fewer boosts. The troop mix is what we used to our advantage. Oh and the merc blogs 😉
VeNNoMouS: Yes definitely the troop mix!
YourFavTaco: In my opinion, it was definitely troop type, troop level, and the mix amount of each of those troops. Squads, gear, and research helped, but the troop mix was definitely the deciding factor in each battle for both offense and defense.
Eriu: How important is teamwork to the success of ACP?
TheRealMatt: Teamwork is 100% what made it for us. Everyone was so helpful, that it made it so much less hectic and stressful than other times we have tried. That’s a huge burden and everyone did a great job to step up and help. Even the players who didn’t send troops to ACP were helping by speeding deployments.
VeNNoMouS: Teamwork, communication, and also as it was very hectic at times we all kept focus and calm, and most of all we still had a laugh about it.
“Working with TheRealMatt is great … Everyone respects TheRealMatt, and he respects those who know the game. We have joined ~Ink from many alliances, but thanks to Matt’s leadership, capacity the organization was perfect. When Matt speaks everyone listens, and when we make suggestions, Matt listens. It seemed like a team that had been playing together for some time, but for some it was the first time.
I learned a lot in a few hours and now I’m stronger than before. I hope in the future to repeat this experience, it gives me new energy and motivation to play WWR. I recognize that Matt has a greater superior playing strategy than any other leader I have known. When we sent offensive rallies against Vader, Matt forgot to send his hero…. We still won. But we laughed a lot! Top Top 😎👍🏼” -CRISS (Rebl) Region #521, Saiph
Eriu: What are some things you may like the developers to include or change in future ACP events?
TheRealMatt: No mash event coinciding with ACP. Kill event is fine, but as Celeste said, the mash event just leads to pointless missiles the whole time
Celeste: Missiles. The damn missiles. The devs need to do something about the deployments resetting or heroes and squads disappearing every time a missile hits before you send. It saves them and us a whole lot of time from writing hate mail and requesting troops back when game glitches …oh u said to include…🤣 how bout we work on just the game working before we add stuff 😅
YourFavTaco: They could include the ability to turn off missile notifications and mail reports without turning off every other attack notification.
Adding Merc training boosts would be cool!
“We had a good team of 2 united alliances and 1 rebel player. My ideas and that of Matt together made the conquest of ACP quick and easy.
The thing I liked the most was how much fun it was. Even if we hadn’t won ACP, I would have been happy with that event because it was great to play and have fun together.
I have known Matt for a long time and I respect his way of playing a lot. I am satisfied that he listens to my advice too, and we have drawn the best conclusions putting our thoughts together.
The rest of the group was also exceptional, kind, funny and respectful of everyone” -Marco (@War), Region #539 Alograb
YourFavTaco: Without teamwork, there is no success at ACP. Nowadays, ACP requires a mass majority of mercs. If it weren’t for everyone stepping up to contribute mercs and having great communication about mercs, a successful ACP would not be possible.
Winning the Alpha Control Point is the highest of game achievements, and either one of these teams can certainly be proud of their victory. Let’s take a look below at some more ACP related topics to help get you on your way to your own Commander Title!
Past ACP Winners
Be sure to read about previous ACP Adventures:
Alpha Commanders August 2020: Artz81, Professor LJ, XXX MASV XXX
Where do I Start? What do I need to do to take the Control Point?
Brush Up On Control Point Strategies:
Other Avenues of Power
What other items do I need to conquer CP?
Team Work Makes the Dream Work
You need an amazing team to be Alpha Commander. What to look for in an Alliance:
Keep a Sense of Humor
Other Topics to Brush up On:
No matter what is occurring, be sure safety is always first!
This month’s interviews were an absolute pleasure! I look forward to hearing from these teams again in the future! I would like to thank all those involved: